ID:2898419
 
Not a bug
BYOND Version:Build 515.1620
Operating System:Windows 10 Pro 64-bit
Web Browser:Firefox 119.0
Applies to:Dream Seeker
Status: Not a bug

This is not a bug. It may be an incorrect use of syntax or a limitation in the software. For further discussion on the matter, please consult the BYOND forums.
Descriptive Problem Summary:
Adding a drop_shadow effect with negative size while already having a drop_shadow with positive size causes a visual glitch

Numbered Steps to Reproduce Problem:
1. Add drop_shadow with positive size to a mob.
2. Add drop_shadow with negative size to the same mob.
3. Observe.

Expected Results:
Consistent behavior regardless of the order the drop_shadows are added.

Actual Results:
Adding the positive drop_shadow first results in a different look than if you were to add the negative drop_shadow first.


When does the problem NOT occur?
When you add the inset shadow(drop_shadow with negative size) first.

Demo project:
https://mega.nz/file/ 2I03EZBJ#iJqbKObSn1C3m-CuEGx2fRJVNg5w-JTzMWC3-xJr9Mo

Lummox JR resolved issue (Not a bug)
This wouldn't be a bug. The inset shadow is done based on the existing image, which would have been extended by the positive shadow. Inset shadows should always be first.