Descriptive Problem Summary:
Both TTF and OTF font formats are supposed to be supported by maptext, but an OTF font will only be recognized if the file extension is changed to ".ttf".
Numbered Steps to Reproduce Problem:
1. Choose an OTF font file and make a second copy of it.
2. Change the file extension of the second copy to ".ttf".
3. Include the file with the ".otf" extension in a new DM project.
4. Add maptext to any atom, and make sure that it's visible.
5. Include a "<font>" element in the maptext, and set the "face" attribute to the correct font face for the chosen font.
6. Notice how the maptext is still just using the default font.
7. Now change the included font to the one with the ".ttf" extension.
8. Perform a "Clean Compile".
9. Notice how the maptext is now using the included font.
Expected Results:
An OTF font is recognized and shown in maptext, when using the normal ".otf" file extension.
Actual Results:
An OTF font is only recognized and shown in maptext, when the file extension is changed to ".ttf", which can be confusing.
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
I don't know.
Workarounds:
Simply change the file extension of your OTF font from ".otf" to ".ttf", and use it as you normally would, but don't forget that it's not a real TTF!
ID:2890763
![]() Sep 26 2023, 1:30 pm
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Resolved
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![]() Sep 26 2023, 1:37 pm
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Lummox JR resolved issue with message:
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