i want to make my own webplayer by hosting a BYOND game and a nodejs app on the same VPS then transfer the state of various gameobjects from the BYOND server to the nodejs app then let players connect to the nodejs app from the browser and have the x/y/icon/etc of objects rendered to them.
what is an efficient way to pass the game data from the BYOND instance to the nodejs instance? something to do with Redis?
i'll serialize the BYOND map to a 'Tiled' json file then render it clientside using a Tiled parser meant for browser games that efficiently renders only relevant chunks so the map is no problem just the x/y/icons/etc of objects.
ID:2887324
Aug 31 2023, 10:17 pm
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