"new sight flags to image render regardless of mobs vision qualification(https://www.byond.com/forum/post/2884097)"
since this is denied, I post this with tweaking the base idea.
still, there should be a way that a mob can see something regardless of their sight flags.
new type "/blackmatter"
its parent_type is "/atom/movable"
every mob is considered to have 'SEE_BLMATTER' at their sight flag which means they can always see blackmatter types.
Case A:
* You can't see things behind a wall
* the game has "/blackmatter/silhouette"
* a mob behind the wall has "/blackmatter/silhouette"
* Even if loc is hidden, you can see their silhouette
Case B:
* there's a turf that you can't see
* the turf has "/blackmatter/luminosity"
* You can see luminosity effects from the location even if the turf is not visible.
ID:2887316
Aug 31 2023, 9:04 pm
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