ID:287920
Sep 17 2011, 7:47 pm
|
|||||
| |||||
I've had this idea for beetles past wave 10 getting a "fly" ability where they can propel themselves forward 3-5 spaces randomly, like knights swing their sword randomly. This would add to the difficulty a bit without overdoing it, I think.
|
Sep 18 2011, 11:21 am
|
|
No,the beetles are pretty large in number when they are added to a map,and their body/armor increases by an exceptionally large amount. Mummies already sort of have this ability,so i don't think beetles need it either.
|
I feel that beetles should remain as they are - in a sense, they represent the "easiest" CQ enemies that players are first introduced to. For that reason, I feel that they should not have any 'special abilities' so to speak of.
|
The problem is that they are too easy. (I think) After say wave 30 the most hp they get is 4 which is a basic mummy. (later mummies get like 8) So I think they should get something that makes them a bit more threatening. They wouldn't be invulnerable when flying like mummies rush. That and they shouldn't be able to change direction while flying like mummies rush it would just be a straight line in whatever direction they were facing when it activated.
|