I had to sit there and watch someone afk in the middle of the screen with one parrot alive, on wave 1.
He did it for around 20 minutes. That kind of shit just doesn't fly. There's no world in which that would be cool to do.
It was Telepath doing the afk thing, if that matters in any way. It was obvious who it was after looking at the player list, and who was talking in chat.
Is it possible to add a function that boots people after 5 minutes of being idle on the same wave? Even a shorter amount of time would work. Waves dont even last a few minutes anyway, and to be completely idle for that long on a single wave is just wrong.
ID:287912
![]() Aug 10 2011, 12:36 pm (Edited on Aug 10 2011, 1:11 pm)
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As I said, make an invincible enemy that shows up after an invisible clock runs out (a la Bubble Bobble) :P It will chase after players and make life a living hell.
Granted, everyone is gonna hate me for that, but it gets the job done.... |
Anything to stop that nonsense from happening again. There's no excuse for going afk on WAVE ONE.
Just no excuse. |
The simplest solution is what should be implemented first. If a wave isn't over in 4 minutes, or so, go to the game over screen and output a "you took too long" message. Then, in future updates when we're not pressed with fixing everything else that's gone wrong recently, we can think about adding reapers or doing a more complicated "is he really playing?" fix.
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A reaper could even spawn and take you away :P