Casual Quest

by IainPeregrine
A fast paced, casual, multi player action game with a little RPG touch
ID:287879
 
If two players are walking into each other they should switch positions after about half a second of contact. The same should occur if one player is just pushing another player along. This still retains the usefulness of invulnerability to walk over players while making it easier for everyone else to navigate the map especially in tight space, it also makes it a lot harder for players to push players around simply for the sake of making them all die in order to restart the game from wave 1.
I like this; thanks for the suggestion. I don't know when/if I'm going to work on a version 1.28, but when I do I'll look into adding this.
After looking into it, this would be very difficult to add to the game. I'll keep it in mind if anything changes to make the feature more possible.