Cannot open port, apparently my host/byondpanel isntructed me to send this message to you guys.
Numbered Steps to Reproduce Problem:
Upgraded from 1603 to 1606 from ByondPanel. Crashed my game and hasn't been able to open port. Reverting the versions also did not work, however I do not think this is the problem. I'm actually REALLY not sure what the problem is as this was just random. I came to think it was just the hosts problem, but I saw this in the error logs: So;
Code Snippet (if applicable) to Reproduce Problem:
Wed May 17 14:40:12 2023
World opened on network port 12117.
Welcome BYOND! (5.0 Beta Version 515.1606)
BUG: Crashing due to an illegal operation!
proc name:
usr: null
src:
call stack:
: ()
Backtrace for BYOND 515.1606 on Linux:
Generated at Wed May 17 14:40:12 2023
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804b604]
(unknown) ??
[0xb774f000, 0xb774f410], [0xb774f000, 0xb774f410]
(unknown) ??
libbyond.so [0xb7062000, 0x0], 0x322123
libbyond.so [0xb7062000, 0x0], 0x353554
libbyond.so [0xb7062000, 0x0], 0x35615b
libbyond.so [0xb7062000, 0x0], 0x312654
libbyond.so [0xb7062000, 0x0], 0x312993
libbyond.so [0xb7062000, 0x0], 0x31515d
libbyond.so [0xb7062000, 0x0], 0x3159a6
libbyond.so [0xb7062000, 0x0], 0x30ecfe
libbyond.so [0xb7062000, 0x0], 0x310086
libbyond.so 0x3ab660, 0x3ab6af
DreamDaemon [0x8048000, 0x0], [0x8048000, 0x804ace9]
libc.so.6 0x19440, 0x19533 (__libc_start_main)
To help the BYOND developers debug this, please send the above trace as part
of a very detailed bug report: http://www.byond.com/members/?command=view_tracker&tracker=1
DreamDaemon will now produce a file called 'core' that you can send to the
BYOND developers for more analysis. For instructions, please contact us at
http://www.byond.com/support/
Expected Results:
Actual Results:
Does the problem occur:
Every time? Or how often?
In other games?
In other user accounts?
On other computers?
When does the problem NOT occur?
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.) 1603, however there was still crashes there.
Workarounds:
none so far, cannot open any ports.
So far it appears that the problem is happening during world init. If there is an actual bug in play, it could be a problem with your specific source. If so, I need a copy of your source to test.