When the code user << browse(null, "window=something") happens
the window in the DMF of the dreamseeker closes.
Numbered Steps to Reproduce Problem:
All i have to do is to call user << browse(null, "window=something")
Code Snippet (if applicable) to Reproduce Problem:
user << browse(null, "window=something")
Expected Results:
Closing just the "something" window instead of the game's HUD
Actual Results:
It closes both the "something" window and the game HUD
Does the problem occur:
Every time
When does the problem NOT occur?
It does not occur when i'm on 514
Did the problem NOT occur in any earlier versions? If so, what was the last version that worked? (Visit http://www.byond.com/download/build to download old versions for testing.)
Yes
(Before user << browse(null, "window=something") is called)
https://cdn.discordapp.com/attachments/725458744711839873/ 1057827323354820678/image.png
(After)
https://cdn.discordapp.com/attachments/725458744711839873/ 1057827354879209482/image.png
References to the window
https://cdn.discordapp.com/attachments/725458744711839873/ 1057827545048944640/image.png