It would be nice if RenderIcon() took some flags to control how it behaves, right now all I can think of is a way to keep it from expanding the dimensions of the image to handle icons that overflow the edges of the canvas.
But it would probably also be nice to have things like being able to determine things like exclusions without having to start setting global vis_flags and the sort. Even being able to pass sight flags along would be a huge benefit (since of course mob.sight isn't a client var, it doesn't effect RenderIcon())
ID:2840831
Dec 10 2022, 4:49 pm
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Dec 12 2022, 9:52 pm
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A flag really wouldn't be enough to prevent expansion because if you're using visual contents to get a big group of icons, you obviously need some expansion beyond the main object. Some means of setting explicit bounds would probably be better.
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