ID:2839516
![]() Dec 3 2022, 9:22 pm
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Basically I'm trying to make it so you can pick up and throw this mob/carbon/living/simple_animal far away. Making it pick up was easy enough but I can't seem to figure out how to make it so it goes further than 1 tile if you throw it. All mobs you can pick up seem to only go 1 tile if you throw them, monkeys, mouse, etc. Any idea? |
mob/verb/v() |
/mob/living/carbon/throw_item(atom/target)
Try to add checks for a certain type of a mob