ID:2828605
 
Resolved
call_ext() is now used for all external library calls, in place of call(), to clarify the difference between calling DM code and calling external code. This is a breaking change for some games, although it won't have any impact on games compiled prior to BYOND 515. Trying to call() an external library will either produce a compiler warning if the library name is a constant string, or a runtime error otherwise.
Applies to:DM Language
Status: Resolved (515.1590)

This issue has been resolved.
Stub for call_ext()
Lummox JR resolved issue with message:
call_ext() is now used for all external library calls, in place of call(), to clarify the difference between calling DM code and calling external code. This is a breaking change for some games, although it won't have any impact on games compiled prior to BYOND 515. Trying to call() an external library will either produce a compiler warning if the library name is a constant string, or a runtime error otherwise.