The closest thing I could get was:
dungeon = ["###########################################################",
"#...........#.............................................#",
"#...........#........#....................................#",
"#.....................#...................................#",
"#....####..............#..................................#",
"#.......#.......................#####################.....#",
"#.......#...........................................#.....#",
"#.......#...........##..............................#.....#",
"#####........#......##..........##################..#.....#",
"#...#...........................#................#..#.....#",
"#...#............#..............#................#..#.....#",
"#...............................#..###############..#.....#",
"#...............................#...................#.....#",
"#...............................#...................#.....#",
"#.....YOUJUSTLOSTTHEGAME........#####################.....#",
"#.........................................................#",
"#.........................................................#",
"###########################################################"]
for i in range(0,len(dungeon)):print dungeon[i]
Which obviously wouldn't work since the terminal would have to be flushed every time there was an update.
Is it possible to create something similar to BYOND's text-mode in Python? I just need to know how to draw the text on screen and be able to update it. Hopefully a tutorial or something.
You'd figure this would be easy to do, but I can't figure it out for the life of me. Especially with so many tutorials going around for creating graphics with Pygame!