how about leaning Squeak? http://www.squeak.org/
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Aug 31 2004, 6:38 am
In response to Airjoe
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In response to Airjoe
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Yes it's the best school ever! :D
~Kujila |
In response to Kujila
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Kujila wrote:
Well, that depends on what their teaching. For instance, at my school, before you can take C#, C++, Advanced C++, or Java, you have to take an introductory class which teaches VB.NET (2003). No 3D Modelling? I'm disappointed. :P |
In response to Jon88
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Yep. Animation deals with that.
They use Maya 6 and something called "Bryce" which I believe to be another 3D-rendering program. Gaming also goes into that during the third year of the course. Ehh, that doesn't interest me much, I like my Web Design (Most of my buds branched into Web-Development, though...Darn them! :D) ~Kujila |
In response to Jon Snow
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Jon Snow wrote:
so where does DM fall on these lists of coding languages? The language itself is really nice. It isn't as useful as other languages for some things due to the limitations of BYOND. I've found it to be really useful for web applications. Somebody should benchmark it some time to see how it compares to PHP and such. |
In response to Jon88
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Jon88 wrote:
Then don't use Swing. There are other ways to get a window with Java. Enlighten me. =) I'm self-taught in Java using the reference and official Java tutorial - despite the fact that I'm in a Java "class" with a "teacher" (anyone who's endured an IT class where the teacher literally knows NOTHING about their subject matter will know what I'm talking about here). So I admit I'm not as well-acquainted with the language as I might be, despite having written several games in it for that class. There's AWT, but that doesn't have nearly as many nice features as Swing does, and it requires at least two threads anyway... Apart from that, I honestly don't know of any others. |
In response to Crispy
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Crispy wrote:
(anyone who's endured an IT class where the teacher literally knows NOTHING about their subject matter will know what I'm talking about here). I've had to endure something similar. :) There's AWT, but that doesn't have nearly as many nice features as Swing does, and it requires at least two threads anyway... Apart from that, I honestly don't know of any others. Sorry, I think AWT was the one I was thinking of. I knew that there was one other than Swing, and that it was faster. |
In response to Jon88
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Jon88 wrote:
I've had to endure something similar. :) This guy attempted to teach the class for the first term. After a few weeks, we realised that he was teaching out of a book. As in, he'd go home and read one chapter. Then he'd just regurgitate the contents of that chapter for the next two or three lessons. Most of it was completely over his head, so while trying to explain it he just made a fool of himself to those of us who actually knew what we were about. =P His assignment criteria were really dodgy too. The first assignment was not allowed to use any GUI elements apart from JOptionPane (displays a dialog box with arbitrary buttons, optionally allowing the user to fill in a value as well). Of course, he didn't think to check the documentation for JOptionPane. Turns out you can build almost as complicated a GUI as you want just by creating a JPanel object, adding whatever GUI elements you want onto that object, and passing the JPanel object to JOptionPane... =D He gave up teaching the class after a few weeks. At the end of the term, all but about five of us quit the class. Sorry, I think AWT was the one I was thinking of. I knew that there was one other than Swing, and that it was faster. Oh well, thanks anyway. With any luck it shouldn't be an issue next term. =) |
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