ID:275510
 
anyone no how to code RPG games?? If do please post and please dont try to be my teacher telling me what to do

~-Legendary Kai-~
By code I assume you mean make, and I bet anyone could make a Roleplaying Game, its not some special skill. It is all based around the understanding of the type of game an RPG is, and having basic programming skills to carry on your ideas. Then again, I could be misunderstanding your question, but this is based on my assumption since you didn't really specify anything besides 'RPG game'. The question isn't really who can code one, in this case at least, but who has the ability to make a game where you act out the role of a character.
In response to Kusanagi
Arnt we the technical one ;p
Legendary Kai wrote:
anyone no how to code RPG games?? If do please post and please dont try to be my teacher telling me what to do

~-Legendary Kai-~

So young, so new...so like me when I first joined :-P

Well, here's the thing. No one is going to "code" (I'm guessing you mean make) a game for you and have you say it's yours, especially if you're not going to pay.

I suggest checking out tutorials, and acting a little more polite.

http://tutor.AirjoeServices.com

<-Airjoe->
So you want to know how to code... but you don't want anyone to be your teacher? =)

Check out the official tutorials on the left. Zilal's BYOND Tutorials (ZBT) in particular are very good. After you've finished those, take a look at Your First World and Kunark's RPGtutorials.
I know how... Here's the best one:
mob
verb
Say(msg as text)
view() << "[src]: [msg]"

And that's pretty much all you need for a role playing game...
In response to Crispy
And if the OOP setup is getting you a little after all those, check out http://www.byondscape.com/ascape.dmb/Scoobert.2003-0429/
In response to SuperSaiyanGokuX
Nonsense, you need an emote command too!

Or you could convert it from a role playing game into a perfectly good roll playing game by adding a nice dice function.

<code>mob/verb/Dice(dice as num, sides as num) var/result = roll("[dice]d[sides]") world << "[src] rolls [dice]d[sides] for [result]")]!"</code>
In response to Jermman
LOL that isnt RPG rpg is leveling up and stuff
In response to Goddz
What does RPG stand for?
In response to Garthor
Garthor wrote:
What does RPG stand for?

Repetitive Pee-bag Grappling?
In response to Goddz
Goddz wrote:
LOL that isnt RPG rpg is leveling up and stuff

*buzz* wrong answer! But thanks for playing!

RPG stands for Role Playing Games- where you take on the persona and abilities of a fantasy character (whether cowboy, space-man, or wizard), and interact with other characters and situations in a fantasy-based world (called, ironically, 'role-play'), usually controlled by a game master/moderator or game engine. Think Dungeons & Dragons, GURPS, and many well done computer MUDs and MUSHs.

'Leveling up' is the least interesting think to do for a true role-playing gamer. If that's all you like to do, then you have no clue how to actually 'role-play'.
In response to digitalmouse
I think Foomer's distinction is the best out there: roleplaying games are games where you play a role to have fun, and rollplaying games are games where you build stats to have fun. Each are interesting in their own way -- provided the games are actually good -- but they're two very separate concepts.