ID:275507
 
Whenever I Ask for help I do not get it because Thay Say you are making a dbz game, so we will not help you.Well guess what it's my hobbie and i wish to make a dragonball z game.Hey my icons may not be good as some of theses Dragonball z games.Hey my coding might not be perfect.Hey I may have some bugs to work out but at least im orginal and have Bold new ideas.So when I Ask For help Dont turn me Down because its a Dragonball z game.

Dave:


P.S. Sorry For the Grammer I Fixed It Up
I didn't bother reading most of that, and people -do- have a generally bad impression of making DBZ games for good reason. Haven't you checked the HUB? People that complain have good reason to complain, and this post is going to get you nothing but flamed. I'll put this nicely.. if your going to make a DBZ game, you should at least have an idea how to code. You should at least put some time into it and start the coding from scratch. You should at least take the time and effort to make it a non-zeta style game. Anyone can make a game from scratch, using the EXACT same ideas that are used over and over again..

- James
BYOND doesn't need any other DBZ games, it's filled to the brim with them as it is. Try investing your time into an original game idea, fan-games are getting old, very quickly.
In response to SSJ Radditz
yes yes i got BOLD new ideas besides i hate the zeta ideas i have tons of ideas and their pure orginal But hey i kbnow the hub is filled with dbz games But i want mine To be perfect sure theirs gonna be people ripping form me but I want to make my dbz game that every 1 will play every 1 says their game isnt a rip but the moment you log on you can see wait till you see mine






Dave:
It's not that it is bad, it is just strongly frowned upon. I see DBZ games as being a gateway to a gaming world of little creativity and support for a great gaming experience. I'm glad you try to support the community in your own way, but you could do much better by putting your own thoughts and ideas into a game, trust me. Also, most members see DBZ games made by younger members of the community, who tend to be rather fowl mouthed(Not all 11 - 13 year olds are) and seem to have a problem with spelling things correctly and getting their messages across in nice, friendly, ways. Therefore these games don't become a gateway to one looked down upon thing, but two things; immaturity and lack of creativity.
In response to Kusanagi
again I have so many thing s That are like unbelivable Kool but Super hard sbut when i Its hard to get help when this happens But id liek to send out a post To SSJgoku321 Hes a Great coder And He always halps me when im in need








Dave:
In response to Dranzer_Solo
Dranzer_Solo wrote:
again I have so many thing s That are like unbelivable Kool but Super hard sbut when i Its hard to get help when this happens But id liek to send out a post To SSJgoku321 Hes a Great coder And He always halps me when im in need








Dave:


Most developers won't help people that speak like that, no offense. It's just that the way you speak makes it look like your game is going to be a rip when you say it's not. I'd suggest you get help from somewhere else, or at least don't say you're making a dbz game, Because all the zeta rippers made it so you can't even say you have (or are making) a dbz game without people automatically assuming it's a rip without even going inside the game. That's the main reason I don't tell people on the forums I have a dbz game, because without even going in, they automatically assume it's a rip (coding wise).
Dranzer_Solo wrote:
only difference between THE rippers and me IS I'm original

To be honest, the amount of times the BYOND forums have been 'graced' with phrases of a similar calibre, compared to the amount of any real results regarding them. Not to mention BYOND also being already filled to the brim with, frankly, god-awful games based on Dragonball; it's no real suprise to see the communities attitude to them degrade.

It's not morally 'bad' to make a DBZ game, the expectations of any game labeled with 'DBZ' just sink to the same level of any of the other games come to pass, and yet nothing happens to exceed these. Thus, the opinions of some consist of not giving a DBZ game the time of day in an attempt to refrain the HUB from being filled with yet more junk.
I'll admit, that paragraph could be a whole group of lies and based on little more than a loose thread of grey matter, but that's just my perspective on things.

Even then, I'm not saying the games currently around are bad purely because they have 'Dragonball' in the name, because I'm not. I like Dragonball, but none of the 'games' capture the theme; sure, there isn't much to Dragonball, but the main draw is the action sequences. You can't capture it by having an 'Attack' verb, and just changing the attack message.

In the end, no-one can really tell you not to make the Dragonball game that you want to make. Only advise you that any time and effort you put here, would be better appreciated in a project based on a theme not already sucked dry, no matter how badly.

I think it's worth noting that while people are against the idea of you making a DBZ game, a lot of the negative reactions come from two things:
  • The fact that you're single selling point for this game is "It's not ripped". That isn't a selling point, it's the bare minimum for making a game. Bragging that you're game isn't ripped is like bragging that you have feet. It just makes your game look bad, and worst of all empty.
  • The way you type. It sounds stupid, but good typing is like wearing good clothes. On the internet the closest thing you have to a physical appearance is the way you type.
    It's also the sole means of commmunication. When someone tells you to type properly it isn't because they are some elitist or they are trying to put you down, it's because we can't understand you because of an easily avoidable problem.
    I have really bad spelling, but the forum isn't real time so I can take it slow and make sure I do everything right (or at least to a standard).
    If you are having a lot of trouble, go through and read you're posts twice before you hit the post button.
In response to SSJ2GohanDBGT
SSJ2GohanDBGT wrote:
I didn't bother reading most of that,

It's preety bad you post replying towards something without reading the entire thing.

Haven't you checked the HUB? People that complain have >good reason to complain

Perhaps because you didn't read his entire post you don't know that he is making an "original" dbz game ((how true that might be we don't really know)), and we don't have many of those on the HUB.

I'll put this nicely.. if your going to make a DBZ game, >you should at least have an idea how to code.

To make any game you should have an idea how to code so I don't understand why you are singling Dbz out.

You should at least put some time into it and start the >coding from scratch.

If he's making an orignal game ((which you still don't know because you didn't read his full post)) he does have to start from scrach.. there's no other way.

You should at least take the time and effort to make it a >non-zeta style game.

We'll just have to wait and see how the game turns out.

Anyone can make a game from scratch, using the EXACT same >ideas that are used over and over again..

Nah, making a game from scrach is very hard, even if you are reusing ideas ((ideas not coding :P)).



In response to Xangelicirex
Xangelicirex wrote:
Perhaps because you didn't read his entire post you don't know that he is making an "original" dbz game ((how true that might be we don't really know)), and we don't have many of those on the HUB.

Actually we do have a lot of those on the HUB. They just suck. I don't mean to insult their creators, but the games just aren't good.
The majority of the people who make the original DBZ games don't know what they are doing anymore then the people using stolen source code, and DBZ isn't the sort of thing that flows naturally into a good well balanced MMORPG.
In response to Xangelicirex
Xangelicirex wrote:
Nah, making a game from scrach is very hard, even if you are reusing ideas ((ideas not coding :P)).

Depends on the game. I once wrote a complete Mastermind clone in two hours. And a while back I wrote a Battleships clone in under a day. RPGs can take longer, but not if they basically consist of, for example: a say verb, an attack verb, a bunch of monsters, and a simple experience system.
In response to DarkView
DarkView wrote:

  • The way you type. It sounds stupid, but good typing is like wearing good clothes. On the internet the closest thing you have to a physical appearance is the way you type.
    It's also the sole means of commmunication. When someone tells you to type properly it isn't because they are some elitist or they are trying to put you down, it's because we can't understand you because of an easily avoidable problem.
    I have really bad spelling, but the forum isn't real time so I can take it slow and make sure I do everything right (or at least to a standard).


    That is such an awesome analogy DarkView! As for why is it bad to make a Dragonball based game? It's been done. Too many times. I've made a Dragonball game before, totally original. When I say totally original I mean no "speed bags" no "zeta icons" or anything like that. But then I realised, there are just too many DBZ games being made. So I closed it down. The topic itself here in the BYOND community has been soiled by these wannabe half-assed coders that can't be bothered creating their own game engine from scratch that have to use Zeta coding instead. It's like getting a pencil for your birthday. One to many pencils.. and their's no use for them. It's just boring.

    You want to complain? Blame the people who keep making, and won't stop making these Dragonball games.

    -Xz.
What language are you speaking?
Dranzer_Solo wrote:
P.S. Sorry For the Grammer I Fixed It Up

usually I don't rag on people about this (well, not in the forum lately anyway), but where did you "fix it up" exactly? :p
In response to digitalmouse
Like the advice i was given l8ly.. and am currently taken... why dont ou make a nice rpg game... cos as ive seen l8ly they r becoming alot more popular... no matter what you do your DB game will turn out similar to the rest

Steve
I don't think it's bad that a lot of people make Dragonball games. And, I'm actually surprised that so many are still releasing rips. I'd assume since people are into that new trend, Naruto.

The way I see it is, that you have to play your cards right, when it comes to advertising Dragonball games on the BYOND Dev. Forum. There's been times when I've advertised Dragonball Online, with negative returns. I'm not in denial..

..But, I eventually learned, how to do things right. When someone asks for help on a Dragonball game. You can guarantee this being said:

"Hi, I'm going to work on a Dragonball game, called[whatever], and It's not a Zeta rip."

I've noticed, whenever that line is said...People start judging that it is. So, for you people starting a Dragonball game, just explain your plans for the game. Do not, however mention Zeta at all. :P

And if you are, however, a victim of the "Zeta accusation"...
1) Ignore it.
2) Show evidence that it isn't any sort of rip.
In response to XxXSonGokouXxX
XxXSonGokouXxX Thats very good advice -_-
In response to BlindReaper1989
BlindReaper1989 wrote:
no matter what you do your DB game will turn out similar to the rest

Quite an accusation, are you sure there is nobody creative enough out there to make one that isn't fresh on ideas?
In response to Kusanagi
It isn't bad to make a DBZ game. We just don't want the HUB getting filled up with anymore Zeta Rips.

Back in the Day


Remember back in the day of the original DBZ games? DBZ/GT Saga was a game, I was in a clan in that game. DBZ:NN, the first game I logged into. Dragonball AF: Is it real? was another one of my favortie. Same with Dragonball Hyperactive, Dragonball Legacy, and Dragonball Online. But, most of all, my favorite was DragonBall Zeta. As I've played and played all the time, I got dissapointed one day. I saw the game for sale under a key named 'Migzor'.

I was told by a fair amount of people that he hacked the RSC. But, later on, I found the true story out. Migzor tricked the map maker into giving him the code, and distributed it. That was it for Zeta, then Rips came on. I got sick, quit BYOND for a year and a half. Arrived, still Zeta Rip Mania. I just came back in December, and lost my programming skills. But, now, I know how to program, better then I used to.

To Hub Review: There are still many Zeta Rips, and I suggest you delete most of them, because most of them arent being worked on anymore.

I'm just hoping this Zeta Rip thing ends soon, so I can enjoy BYOND again.

Although, I am making a DBZ game myself. And no, it's not a rip. After all that I typed above, do you acuatlly think it would be a rip? No!

Well, that's all I have to say.

The one and only,
SSJ4_Gohan_Majin
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