When new maps are generated, they fill in piece-by-piece... could it be better if you had another Z level that you assembled the map on, initialize SYNC_STEPS on all of the map pieces, and then move it all as one big unit to the main map? I think it wold make it altogether look better... and you could have some text that said "Generating Map..." while the map was being built down below.
-Lord of Water
ID:274654
![]() Jun 12 2002, 9:29 am
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They're not actually generated piece by piece by intent; on a faster system the map will appear much faster. On a system slow enough for this to be an issue, you're likely to see the same type of slowdown by transferring the map from one Z level to another.
Also, remember that SYNC_STEPS is only for glitz movement, nothing more; it would have no effect on anything in Incursion.
Lummox JR