ID:273933
 
So, I tried settings my game's map_format from TOPDOWN_MAP to SIDE_MAP, then I run the game. I see no difference at all, especially not in the way the reference says. The reference said that the further down an icon is on a client's screen, the more stretched it becomes, or something like that.

I notice no difference. What do I have to do to get Side Map to work? Or is it bugged?
Nowhere in the reference does it mention scaling icons for any of the map_formats. SIDE_MAP only affects layers and apparently pixel_x/y offsets.