ID:273000
 
I am currently working on a Death Note interface for my game. The interface itself is put in and it is programed without any problem, however I can't seem to figure out one particular thing.

I don't know to make it so that when I flip through the pages that the notebook has unlimited pages.

Is there a particular method with skins to be able to make perhaps something like a book to have an infinite amount of pages? And if so, how would I be able to execute this? A friend of mine suggested the WinClone proc, but he did not know how to use it. Would that perhaps be a plausible method?

Thank you in advance for any advice provided.
I'm unclear how you could even set up an interface that would inherently have a LIMITED number of pages. Just have one "it's a notebook!" interface window and just put whatever text is relevant onto a label. You don't need a new window for every single page that exists, ever has existed, and ever will exist.
In response to Garthor
Thanks for the quick reply. I understand what you mean.

Though I have one last question. I have an issue with getting the text on the notebook page. If I were to use HTML, that would just end up ruining the look of the interface wouldn't it and make it blank white. I can't really post a picture, but the pages look like standard rule paper.

Is there an alternative method to putting text up on the pages, or would I be better off dealing with another approach such as HTML pop ups?
In response to The Betrayed
Again, just have a big label covering it and output text to it. The background should be transparent and you should format the text to fit the background.
In response to The Betrayed
You could put input on your skin...
and then just check the text
but if that's what you're wanting...