ID:272607
Oct 19 2008, 3:01 pm
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When i host my game when people press join it takes up to a hour for them to get on game so bassicaally im saying y does it take a hour for people to download my games resources when they try to log on y and how can i fix it..
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In response to Mizukouken Ketsu
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You wanna use .ogg, not .wmv, silly.
Also, make sure you use .png files instead of .bmp files; .png is a loss less compression algorithm, so they are the same quality, just one is smaller. |
In response to Jeff8500
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What's *.ogg?
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In response to Mizukouken Ketsu
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Very small audio file, similar to mp3.
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In response to Mizukouken Ketsu
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Man Thnx ALOT.....!
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In response to Jeff8500
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So similar that you can change the extension ".mp3" on a file straight to .ogg without doing anything else, I've heard.
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In response to Kaiochao
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No, it has to be reformatted.
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In response to Jeff8500
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Ive done that and it worked perfectly @.@
Also, uploading png's as byond icons saves even more space. |
In response to Bakasensei
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.dmi == .png
[EDIT]: That means you didn't change the extension itself, or your computer reformatted it for you, by the way. |
In response to Bakasensei
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Bakasensei wrote:
Ive done that and it worked perfectly @.@ If you just change the extension, that is what you are doing - just changing the extension. As stated in the DM Reference for the entry "sounds", BYOND cannot legally use MP3 due to licensing issues (which I believe involves quite a bit of money where there is alternative and cheaper (read: free) methods). BYOND has the capabilities of playing MP3 extensions but they cannot do that directly as it would be infringing. If you find a *.ogg converter (should be easy with Google... I think Audacity does it as well), try converting your file to OGG with that and compare the size of the OGG converted and the size from the file extension name change. You should find that the OGG conversion takes A LOT LESS space then the renamed extension. |
In response to Kaiochao
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That doesn't have anything to do with being similar. You can also rename .mp3 to .wav and have it still play. Of course it doesn't convert the file at all, just gives it a wrong/fake extension, but media players usually chec the info inside the file itself for the formats and codecs needed (the extension is really just an indicator mainly for humans), so they can play it correctly anyway. As for playing MP3 files on BYOND, that's not supposed to ever work anyway, but might on some systems with some files probably according to your installed codecs or some such, since apparently some people are having limited/success.
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2. Host's connectivity to the internet
3. Size of resource file (*.rsc)
2 and 3 play a role in download time, while 1 reduces the size of the *.rsc file to it's minimum. I also recommend using *.wma files as opposed to *.wav audio files due to it's smaller file size (if you have sound incorporated).