Okay, so I had the idea for a game. First things first, I'm going to get the hard things out of the way.
Icons... Check.
Battle System... Not so check.
Okay, so I search for resources on Turn Based Battles. I found 3 demos and 1 library. 1 of the demos is exactly what I need. I'm beginning to understand!
Just one problem... I want to modify it so that instead of using a list, my player clicks on Huds. So, basically, how would I make it so that my player can click on three huds, and if he clicks on one of them, the three Huds are replaced with 5 or so more? And how do I make it so the Huds are only available during my players turn and at no other times?
Seeing as I really struggle with this area, help would really be appreaciated.
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1. screen var (client)
2. screen_loc var (movable atoms)
3. proc
4. var
If you know them well, you'll be able to get what you want in no time.