ID:272422
 
Okay, so I had the idea for a game. First things first, I'm going to get the hard things out of the way.

Icons... Check.

Battle System... Not so check.

Okay, so I search for resources on Turn Based Battles. I found 3 demos and 1 library. 1 of the demos is exactly what I need. I'm beginning to understand!

Just one problem... I want to modify it so that instead of using a list, my player clicks on Huds. So, basically, how would I make it so that my player can click on three huds, and if he clicks on one of them, the three Huds are replaced with 5 or so more? And how do I make it so the Huds are only available during my players turn and at no other times?

Seeing as I really struggle with this area, help would really be appreaciated.
You should be familiar with these:
1. screen var (client)
2. screen_loc var (movable atoms)
3. proc
4. var

If you know them well, you'll be able to get what you want in no time.
In response to Jemai1
Ah, okay, thanks for the tip.