ID:272398
Jun 28 2008, 11:17 am
|
|
I have doubt on function "see_invisible." For example if I put a mob with the "invisibility = 25" and a mob B with "see_invisible = 25", the mob A could see the B?
|
In response to Foomer
|
|
Actually no.
Mob B could see Mob A. And mob A could see mob B if they had same invisibility/see_invisible vars. From what he said it's impossible to figure out if mob A can see mob B |
In response to Andre-g1
|
|
Andre-g1 wrote:
Actually no. Okay, I read it backwards. From what he said it's impossible to figure out if mob A can see mob B No its not. Just make the player mob A and see if he can see mob B. |
In response to Foomer
|
|
I tested but not satisfied:
mob/proc/Comecar() I tried to make a mob become invisible but see only himself. |
In response to Kakashi_157
|
|
No usr in procs, and you should use a mob's sight variable instead of it's see_invisible variable if you want it to always see itself.
mob/verb/See_Self() |
In response to Kakashi_157
|
|
Make note that the goto statement should never be used to form a loop. (Use for() or while().)
|
But next time, just test it for yourself. Don't waste people's time with such a simple question when you can easily find out for yourself.