ID:272375
Jun 19 2008, 4:57 pm
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In my game, I have the areas that have overlays that are partially see through icons in order to have a night and day effect. The problem is, the game also requires you to click on things, and it just counts as clicking the area when its night. I've tried some things, but since areas don't have a location, I can't really get it to call click on other objects in the same location because I don't know any built-in variables I could use that areas have. Are there any or is there a way around this?
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Jun 19 2008, 5:09 pm
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See mouse_opacity variable.
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