mob
verb
say(t as text)
view()<<"<font color=Green><b>[usr] says:</b> [t]</font>"
Is my Say() verb. Which only the view should see... normally.
To prevent any wrong-doings, I want to be able to see ANY message I can. (only the King of Slimes key can do this, I hope?)
That will check for a mob with your key in game, and if it exists, it will send you the say text as well. The if statement prevents you from hearing it twice. Note: You'll have to do this for every communication verb you create, since this only covers the say verb.