Read_Mission()
set category=null
winshow(usr,"Mission")
usr << output("[src.Tittle]","Mission.Tittle")
usr << output("[src.Reward]","Mission.Reward")
usr << output("[src.Details]","Mission.Details")
usr << output("[src.Target]","Mission.Target")
usr << output("[src.Client]","Mission.Client")
usr << output("[src.Type]","Mission.Type")
usr << output("[src.Completed]","Mission.Completed")
usr << output("[src.icon_state]","Mission.Rank")
the issue is that the << makes the old text stay in the window, so if they look up a mission once the tittle will look like
_______
| Test |
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But if they look it up again it will look like
_______
| Test |
| Test |
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How can i make it so the old text is deleted before the new tittle is put in?