ID:2718726
 
Resolved
animate() wasn't working correctly for pixel offsets with /client. This issue was on the server side.
BYOND Version:514
Operating System:Windows 10 Pro 64-bit
Web Browser:Chrome 93.0.4577.82
Applies to:Dream Daemon
Status: Resolved (514.1569)

This issue has been resolved.
/mob/verb/test()
animate(src.client, pixel_y = 10, time = 10)


If you execute this code on 514.1568 (The one avaible for download) it will just jump instead of animating. But when i downgraded to 514.1556 it did work fine.

That's all.
Curious. 514.1567 actually contains a fix for animate() on the client. I'll check it out.
Lummox JR resolved issue with message:
animate() wasn't working correctly for pixel offsets with /client. This issue was on the server side.