ID:271571
 
I can get the BYOND 4.0 buttons to work with the interface editor, but if I try to put the buttons over the world map, or anything else, I can't click them. Is there a way I can stick those buttons over the map, or a window or whatever, and still be able to click them? Thanks.
Nope. As of now, interface elements cannot be overlapped.

Of course, depending on what you want to do, you can turn other interface elements off and display a different element in its place.
In response to Foomer
I got another question. I can get like, BYOND commands like .quit to work with the buttons, but I cannot get a proc or verb to work, like mob/proc/Flee(), how would I assign that to a button in the interface editor?
In response to Revenant Jesus
Revenant Jesus wrote:
I got another question. I can get like, BYOND commands like .quit to work with the buttons, but I cannot get a proc or verb to work, like mob/proc/Flee(), how would I assign that to a button in the interface editor?

I don't know if procs work as buttons commands (feel free to test it for me), but you can refer to verbs just like you used to with the old macros.

mob/verb/Flee() would just be "Flee".
In response to Foomer
Well im just going to give a guess at what you are trying to do. You are attempting to make a button on the screen that when you press it will use the flee verb.

Its simple if you spend enough time playing around with the skin layout.

Start by making the button an placing it on the layout then go under options an once you place the name of the button aka text you use the command line to place a verb so say you want the flee verb to work when you press this button meaning in command you just put Flee no flee() no "flee" nothing like that just as simple as can be flee or Flee if the verb has a cap. So far from what I can tell the command area of it is just like if you were to type it in the text line.

Meaning if you put in .quit it close the game if you put like .configure delay 0 in that command area it would set the network delay to 0 every time you clicked the button.

Hope it helps if it doesnt try going into more detail as to what you wish to do.