ID:271169
 
1.how to make a name chooser when you click somthing.

2.how to login and the character starts at a pacific location.

3.how to make a character teleport to a pacific place after you finish making a character.
1. Don't know what you mean.

2. You need to make ocean/sea icons to make a "pacific" location, but if you meant "specific":

mob //The player
Login() //Call the Login() proc of course
src.loc = locate(1,1,1) //locates them to the coordinates


(1,1,1) = (x,y,z) You can find the coordinates in your map file.

3. You wouldn't want my help with this one, all I ever use are loads of variables and 'if' procs...
Vegito SSJ44 wrote:
1.how to make a name chooser when you click somthing.

That's a pretty vague request, but look up input() in the DM guide. For the click thing, look up Click().
obj/New_title
Click()
usr.name = input("What would you like your name to be?") as null|text


2.how to login and the character starts at a pacific location.

Look up loc and locate() in the DM guide. You'll also have to add to the Login() proc.
mob/Login()
loc = locate(5, 5, 1) // sets your location to 5 (x), 5 (y), and 1 (z) on the map. Your "title screen" should be in this area.


3.how to make a character teleport to a pacific place after you finish making a character.

Same thing as above -- use loc and locate().

Putting it all together, you'd get something like this:
mob/Login()
loc = locate(5, 5, 1)
obj/New_title
Click()
usr.name = input("What would you like your name to be?") as null|text
usr.loc = locate(2, 2, 2)