ID:270855
 
Hello fellow byonders,

Does some one of you guys know how to make a "client.eye"?
My potential with that is to see what people are doing on their screen so I can watch "says" and there screen they have.

I want to put a "client.eye" in a Naruto game. The reason is for client.eye because of EZers/AFK Macroers/Bug abusers etc.

I hope you understand my language and what I'm meaning because I ain't speaking/writing English very well.

Thanks for your time anyway.

Regards,

UP
Well, there already is a "client.eye", but all it allows you to see is the persons screen, not them executing verbs or anything of that sort.
In response to KirbyRules
Yeah, I meant I just want to see the persons screen what they are doing. BUt I don't know how to make a client.eye for it.

Hopefully someone can help me.

Regards,

UP
In response to Ultimate Productions
What you'll want to do is make a GM verb, obviously, where you can pick a person. When the person is picked, set your client.perspective to EYE_PERSPECTIVE, then set client.eye to the person you want to watch. When you want to reverse it, just reset client.eye to yourself, and if you want, you can also put client.perspective back to MOB_PERSPECTIVE, but I don't think it's necessary.

I could write the code for it, but I figured it would be better to guide you than to feed it to you.
In response to Detnom
also in regards to the says, im not 100% sure but i think if you set the client.eye it still outputs the say messages (and anything else by view) by your mob istead of by your eye
In response to Falacy
http://developer.byond.com/hub/Ss4toby/ Client.EyeClient.Perspective tgus us a vert good demo where it shows you the mob it is quite good
In response to Rickoshay
just do what Detnom said and it should work fine o.O

or! if you really wana spy on somebody, just set your invisibility to 1 =P