I was wondering how i would make my games saveflies to be stord on a web site.
My reason of doing this would make it so that all the servers have the same save files. Makeing no need to restart a game form one server to the next.
I do know it is possble to send info to a web site via byond because on some games high scores are kept on them automaticlay.
Plz help me figuare this out
Zog
ID:270636
Jul 12 2006, 6:40 am
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In response to Calus CoRPS
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That would be nice But with all the tampering with savefiles i dont feel its good for the game. This way everyones saves are in one location and only me and my staff can get to them no matter who the host.
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In response to Zog 200
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Proably the easiest (and yet still complicated) way of doing so would be to host a central 'savefile' world which houses everyone's data, and then require your gameservers to send savefile updates to it (and retrieve them when loading a player's data) However there are a few big problems with this, namely what happens if your central server ever goes down.
I'd suggest client-side savefiles with md5 hash protection, which will protect you from possible tampering. |
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