I tried this, but it doesnt work
turf
icon = 'Turf.dmi'
Grass
Tree01
icon_state = "0,0"
pixel_x = -32
Tree02
icon_state = "1,0"
overlays+=/turf/Tree01
Tree03
icon_state = "2,0"
Tree04
icon_state = "3,0"
Tree05
icon_state = "0,1"
Tree06
icon_state = "1,1"
Tree07
icon_state = "2,1"
Tree08
icon_state = "3,1"
Tree09
icon_state = "0,2"
Tree1
icon_state = "1,2"
Tree11
icon_state = "2,2"
Tree12
icon_state = "3,2"
Tree13
icon_state = "0,3"
Tree14
icon_state = "1,3"
Tree15
icon_state = "2,3"
Tree16
icon_state = "3,3"
Tree17
icon_state = "0,4"
Tree18
icon_state = "1,4"
Tree19
icon_state = "2,4"
And another thing, overlays+=something shouldn't work there at compile-time like that. It will probably give you an error.