How would you stop people from building on top of houses already made?
Is an example of what I'm talking about, if you see how people can build houses on top of other houses.
Note: There are a lack of demos for RTS games, so I ask a lot of questions here, but I look for the answers before ask, just in case you were wondering.
ID:270280
Feb 27 2006, 7:59 am
|
|
Feb 27 2006, 8:23 am
|
|
In response to Mysame
|
|
Thanks, but when I tried to use the verb, I got this message.
runtime error: type mismatch proc name: Build House (/mob/building/verb/Build_House) usr: Merciless Warrior (/mob) src: Merciless Warrior (/mob) call stack: Merciless Warrior (/mob): Build House() And the only thing I did was this. mob |
In response to Merciless Warrior
|
|
I guess it won't matter much anyway since you're building the house in the get_step() :|
|