ID:270173
 
Ok, so here's the thing. I wanna make my character in my game stop moving for a rest verb. I figured this just required me to set the move proc to zero like so: usr.move = 0 but apparently that doesn't work because my character can still move around the screen. Anyone know the right way (I know but I can't for the life of me remember).
mob/var/movelock = 0
client/North()
if(usr.movelock)
step(usr,null)
else
step(usr,NORTH)



That should do it...