ID:270106
 
How would one have a customeizable macro setting for a game? I dunno where to start with it ><
What do you mean exactly? Setting in-game already set macros or what?
In response to XxDohxX
I think he wants it to be that Macros are setable by the player.

For instance, Ctrl + M could call a Map verb or proc for Person A, while for Person B it calls a Magic Usage proc or verb.
In response to Polantaris
Yeah, thats what I mean, Polantaris. How would I make it so ctrl + M is does one thing for A, while it does another for B.
In response to Dead_Demon
Bump
In response to Dead_Demon
I don't know, I'm not too knowledgeable on macros, I was just trying to explain what I thought you meant to the other guy, sorry =(
In response to Polantaris
Arr....Tis ok. I wish they had a demo on this =(
In response to Dead_Demon