client
Move(l, d)
if(usr.boatdrive)
step(usr.boatdrive,d)
else
return ..()
obj
wheel
icon_state = "wheel"
density = 1
Click()
if(src in oview(1))
usr.client.eye = usr.boat
usr.boatdrive = usr.boat
Well the boat varible is the boat you are in. The problem is when I drive the boat lumosity is still in effect. Im using the easy method of covering the map with areas which have 0 lumosity. Is there any way of giving the boat a lumosity. After I move a little distance until i can see the edge of the map then the screen goes black. Could someone help me.