ID:269756
 
Hi i'm trying to make a sort of dark hole type thing for in space heres a diagram!


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Simple. You just look at everything around the black hole, and force movement to there.

turf/black_hole
New()
src.suck()
..()
proc/suck()
while(1)
for(var/obj/spaceship/S in view(src, 20))
step(S,get_dir(S,src))
sleep(10)


~~> Dragon Lord
In response to Unknown Person
Thanks a ton now i just gotta make it if you get sucked in you die!! Muahahaha lol


Dave
In response to Dranzer_Solo
Blackhole
Entered()
del(usr)
In response to Popisfizzy
Blackhole
Entered()
loc=locate(another dimension)


*edit*
Nadrew says: Don't use this.


:p
In response to Elation
That's wrong on so many levels. Why are you trying to teleport a turf?
In response to Popisfizzy
No. Don't use usr there. If you did, the black hole would destroy itself, since the black hole is the one making the spaceship move.

turf/blackhole
Entered(atom/movable/A)
if(istype(A,/obj/spaceship)) // or whatever type
del(A)


~~> Dragon Lord
In response to Nadrew
They say at the centre of a black hole, all physics breaks down. I think at that point it's pretty much okay to teleport a turf. :P