obj/items
red_swirl_painting
icon_state = "redswirl"
Click()
if(usr.artlevel < 1)
usr<<"You admire the painting, and get some artistic inspiration from it!"
usr.artlevel += 1
else
usr<<"You admire the painting, but get no inspiration."
This is just a sample code I typed up, what if I wanted to have a triangle and an abstract painting with the same Click() coding but different icons? Would I have to copy and paste it, or is there an easier way?
O-matic