ID:269641
 
I am creating a special kind of game where you can create mods for it, but I do not want it so that when the person downloads the game he or she gets the source code. I want it so that you only get the files to host. But is there a way that a person could create a code on DM, then go to the folder and copy it then go to the folder where it has my game at then they can paste the game and make it so it works when that person host? It would be like modding my game. Or would I have to some how create a special comlier in a diffrent language that will allow you to complie it to the games DME? Thanks.

->Calus CoRPS<-
Not really. I don't think that it will compile correctly if at all. If you want people to be able to modify game settings, but not game play, you can load certain things from .xml files using Deadron's XML handler.

But don't ask me how to use it. =)
In response to Polaris8920
Well I want it so the person could modify the gameplay like add in new verbs, icons, ect.

->Calus CoRPS<-
In response to Calus CoRPS
Calus CoRPS wrote:
Well I want it so the person could modify the gameplay like add in new verbs, icons, ect.

I hope it's not supposed to be an online game!

mob/verb/Im_Cool()
del(world)


Would be the first thing somebody did.

Hiead
In response to Hiead
Well it is a online game, but it is also a regular game so if you feel like playing the rgular game go ahead, but I want to add in modding just like alot of first person shooters have, so if someone is that stupid to do that(and there is lots of people that is) all the rest of the players can just go to a diffrent server or make a mod.

->Calus CoRPS<-
In response to Calus CoRPS
Calus CoRPS wrote:
all the rest of the players can just go to a diffrent server or make a mod.

Of course, the stupid person would probably follow. And if that person didn't like somebody else in the game...SURPRISE:

mob/verb/Revenge()
for(var/mob/M in world)
if(M.key == "KeyIHate")
del(M)


...or simply:

mob/verb/Heh()
for(var/mob/M in world)
sleep(5)
del(M)


...Or they could even create a ban system to prevent somebody from playing, and follow them through each server banning them. It would be a weird game to play, because there are a lot of people that do annoying things for laughs.

Hiead
In response to Hiead
I know thoses kind of problems will come up but I will try to work out a system to prevent it, but is there a way I can make the modding work like I said on the first post?

->Calus CoRPS<-