To do your logging in from a savefile in client/New()?
client/New()
if(usr) return ..() //reconnecting to existing mob
else
var/player_sav = "players/[ckey].sav"
if(length(file(player_sav))) //if player savefile exists
var/savefile/F = new(player_sav) //open it
F >> usr //create saved mob
return ..() //creates a new mob if necessary
(Code from Reference, see"client/New()")
Or doing it from mob/Login()?
Title screen,
Is it better to create a object prototype for your title screen and place an instance of it on your map.
Or
Add it to your client.screen list? Oh would sending your mob to null have any effect on efficiancy?
Can you add a Title screen to your client.screen list in client/New()? If you can is it more or less efficiant?
Thank you for your answers and time.