ID:269568
 
How might I make it so that when the client.dir == NORTHEAST, that if you press the .North key(up arrow) that the person will move that direction but if the person direction is north that they move north with the .North key.

->Calus CoRPS<-
client
North()
step(mob,dir)

That moves the player in the direction they are currently facing, but as I'm not particularly familiar with the BYOND direction system I can't help you much more than that.
In response to Hazman
Ok, thanks I will try it out.

->Calus CoRPS<-
Calus CoRPS wrote:
How might I make it so that when the client.dir == NORTHEAST, that if you press the .North key(up arrow) that the person will move that direction but if the person direction is north that they move north with the .North key.

->Calus CoRPS<-

client
North()
Move(loc,mob.dir)


I think that would work.

Hiead