ID:269285
May 10 2005, 6:16 pm
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How do you restrict movement so that a player can't just hold an arrow key down and move across the map quickly?
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You can easily make variable delays by making a delay variable and setting it to whatever you want for each object.
You can also easily have checks for multiple action types using bit flags.
You could even use bit flags for a delay variable so that each player can perform different actions at different speeds.