mob
var
given
mob
Jimmy
icon='person.dmi'
icon_state="cleric_m"
verb
Give()
set src in oview(1)
if(!src.given)
src<<"Hello, heres 50 gold"
src.gold+=50
src.given=1
else
src<<"Scram!"
i dont know what the problem is.. the thing i want is for me to be able to double click him (DblClick()) and he talks, then he gives you gold, then the next time you talk to him, hes like 'no more gold for you' or 'scram!!' or something liek that... plz someone read this n help
try that instead