In response to Hell Ramen
Hell Ramen wrote:
Oh yeah! Cubed was with the exponent of 2. Add squared too. :|

Actually I am pretty sure Cubed is an exponet of 3, and squared an exponet of 2.
In response to The-Man-On-The-Moon
_> Bah, close enough. <_<
I'm getting rusty.
In response to Hell Ramen
Hell Ramen wrote:
Exponents(I experimented)
> mob
> verb
> exponent(number as num,exponent as num)
> var/basenumber = number
> while(exponent)
> number*=basenumber
> exponent--
> src << number


Seems not to be working for me, when I tried 2 with an exponet of 2 it gave me 4.
In response to The-Man-On-The-Moon
That should work. 2 with the exponent of 1 is 2. 2 with the exponenent of 2 is 4.

[Edit]Whoops, it times itself an extra time.
In response to Hell Ramen
Hell Ramen wrote:
That should work. 2 with the exponent of 1 is 2. 2 with the exponenent of 2 is 4.

[Edit]Whoops, it times itself an extra time.

Fixed
In response to The-Man-On-The-Moon
Yes, add exponent-- before the while() thing.
In response to Hell Ramen
you could just use the ** operator
In response to N1ghtW1ng
N1ghtW1ng wrote:
Matrices could help people a lot.

I didn't understand Matrices ... could you explain it more? Or maybe tell me how I should do it?
In response to OneFishDown
OneFishDown wrote:
you could just use the ** operator

Wow, I wasted 5 minutes of life. Damn you BYOND!
In response to OneFishDown
OneFishDown wrote:
you could just use the ** operator

Meh, I must have passed right over that one! Thanks.
In response to Hell Ramen
Hell Ramen wrote:
Square Route, Cos, Sin, exponents(^), and that's all I can think of. Also, good luck!

Should I add the invert of Sin, and the invert of Cos? If so please tell me whats that called?
In response to The-Man-On-The-Moon
arccos and acrsin
In response to The-Man-On-The-Moon
The-Man-On-The-Moon wrote:
Zero's Baby wrote:
square, square root, pie, and see if you can do a

Square meaning?

Meant in the nicest way possible, remind me not to ever buy a calculator from you :)
Guys for Perimeter, do I just need Length and Width to find it? And for Area the same thing...or do I need to ask them if its square,rectangle,or triangle?
In response to Elation
Elation wrote:
The-Man-On-The-Moon wrote:
Zero's Baby wrote:
square, square root, pie, and see if you can do a

Square meaning?

Meant in the nicest way possible, remind me not to ever buy a calculator from you :)

I didnt know if Zero meant squaring a number, thats all.
In response to The-Man-On-The-Moon
Just ask how many sides the figure is, and then give them that many inputs or something, each time adding the sides together.
In response to The-Man-On-The-Moon
For area, you HAVE to ask what kind of shape it is, as of it will determine sides. If it's a square, they only have to put in one number, for a rectangle, only 2 numbers, and so fourth.
Also
L+W = A
In response to N1ghtW1ng
N1ghtW1ng wrote:
Just ask how many sides the figure is, and then give them that many inputs or something, each time adding the sides together.

Squares and rectangles work differently.
In response to The-Man-On-The-Moon
The-Man-On-The-Moon wrote:
Elation wrote:
The-Man-On-The-Moon wrote:
Zero's Baby wrote:
square, square root, pie, and see if you can do a

Square meaning?

Meant in the nicest way possible, remind me not to ever buy a calculator from you :)

I didnt know if Zero meant squaring a number, thats all.

Rezpekt, brother.
In response to Hell Ramen
4 sides, ask how many sides there are, each time add a side together. There your done. You can make it more advance and actually ask like:

Triangle

Quad.

Hexagon

Septagon

Octogon

...

Decagon

and others I missed.....
Page: 1 2 3