ID:268723
 
How to limit a mob's movement that doesn't have a client?
EX:
mob
jimmy
//insert limiting code here

I'm wondering how you'd go about doing this...
Well, thanks for taking the time to read my post.
That depends on how you want to limit its movement. Usually though, if I understand you correctly, you will do it in mob/Move.
mob/northward_bound_guy
Move(NewLoc, Dir=0)
if(Dir in list(SOUTHWEST,SOUTH,SOUTHEAST))
return 0
.=..()