ID:268383
 
Ok you guys you gotta help me with this, you know when your MOB (player) steps on a turf and he is transported into a different area of the map, well I want to do this with the new pokemon game that my friend and I are working on, ok when you step on the turf it gives a choice to choose between your pokemon, and then they enter the area, that's where I am haveing my troubles, putting that icon into that area so it will fight the apposing mob... PLEASE HELP ME!
damnd, u really are a noob...
first of all posting in totally wrong topic, second making another childish pokemon game.. third, thinking you can actually code..

well, im too tired to answer u...
just quit trying -_-
try another zeta rip, stick with the other noobs!
King_Dragoon wrote:
Ok you guys you gotta help me with this, you know when your MOB (player) steps on a turf and he is transported into a different area of the map, well I want to do this with the new pokemon game that my friend and I are working on, ok when you step on the turf it gives a choice to choose between your pokemon, and then they enter the area, that's where I am haveing my troubles, putting that icon into that area so it will fight the apposing mob... PLEASE HELP ME!

Well, if you want something to occur to a mob that has moved onto the turf, you could try overriding the turf's Entered() procedure.
Example:
turf/otherturf
Entered(mob/M)
if(ismob(M))
M << "You stepped on the turf!"


If you want to change the location of something, you can do that by setting its loc variable to where you want it to go.