ID:268367
Jun 25 2004, 11:32 am
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Is it possible to snag runtime errors and save them to a text file for later perusal? If so, how would it be done?
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In response to DeathAwaitsU
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This will save your world log as text like runtimes or whatever you want to add,like the example i have there which puts everyone who joins in the log.The only draw back is that you wont see your runtimes in game with this in because it goes directly to the text file
mob/Login() |
In response to Brokenleg
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Nice, thanks.
I don't mind that the runtime isn't displayed to the host, cause my purpose here is to catch these errors and save them for myself to look at later. No matter how well one codes, there's almost always a runtime error somewhere waiting to happen, and most hosts just ignore it. The fact that these errors aren't displayed is a plus. |
No idea for normal hosting.