ID:268272
May 24 2004, 9:32 am
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How do i save verbs
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In response to Madpeter
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Dont get whats the use of saving verbs.
If you save the src.mob of a client everytime it gets deleted you'll be fine. Byond is object oriented uc . . . but cource u might want to save verbs for some other reason =P Wonder what reason . . . *hint* |
In response to Fint
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Fint wrote:
Dont get whats the use of saving verbs. Here's a reason: Say if he was making a rpg game, and it involved learning stuff and they had this code: mob/proc/kick(mob/m in oview(1) And what if he wants to save that instead of going to where the kick_learn_guy is located and learning it all over again? That is the use of saving verbs. |
In response to SSJ4_Gohan_Majin
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Yes SSJ4_Gohan_Majin, i think thats what vash means.
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If you use Deadron's CharacterHandling library, (which I highly recomend), this is the default behavior. You can also configure the library to not save verbs, if you prefer.
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---- DEMO ---
this is un tested but its a start