ID:268143
 
mob/monster/
Imp
icon = 'Monster Icons.dmi'
Health = 15
Strength = 6
Defense = 4
Exp = 20
Gold = 5
Bumped(O)
if(usr.islocked == 1)return
usr.islocked=1
usr.loc=locate(src.x-2,src.y,src.z)
usr.dir = 6
src.dir = 4
Battle()
New()
src.Look()
islocked = 0
Move()
if(islocked == 1)
return 1
mob
proc
Look() //name of proc
var/mob/Player/M //variable M has to be mob/usr
while(src) //while src is stil kickin
if(M in oview(5)) //if M is in oview(5)
walk_to(src,M,1,4) //src walks to M until 1 block away, moving 4/10ths of a second
if(M in oview(1)) //if M is in oview(1)
step_towards(src,M) //src steps toward M
else //if usr.name isnt in src.killlist
sleep(15)//pauses for 1 and 1/2 seconds
step_rand(src) //step randomly on the field
break //breaks out of the while loop
else //if M isnt in oview(5)
step_rand(src)
for(M in view(src)) //for all Ms in view(src)
break //breaks out of the while loop
sleep(5) //pauses 1/2 second before redoing loop
spawn(2) // pauses 2/10 of second before redoing proc
Look() //redoes proc

Its not running the look proc.
That's the old version of the tutorial. It's bad. Go download it again.
In response to Garthor
k thanks. Could ya look at me other post?
In response to Kasumi Tomonari
Uhh still nothing x.x
In response to Kasumi Tomonari
You shouldn't be using usr in any of your procs.