proc/Die_Mob(mob/M as mob)
if(src.health<=0)
if(src.client)
src.loc = locate(1,1,2)
src.health = src.maxhealth
src <<"[M] killed you!"
M <<"You killed [src]!"
else
src<<"You killed [M]!"
M.loc = locate(0,0,0)
del(M)
What's wrong here?
Thanks!
-Kappa the Imp
proc/Die_Mob(mob/M as mob)
if(src.health<=0)
if(src.client)
src.loc = locate(1,1,2)
src.health = src.maxhealth
src <<"[src] killed you!"
M <<"You killed [src]!"
else
src<<"You killed [M]!"
M.loc = locate(0,0,0)
del(M)